Create Tic Tac Toe game on Chromia using Rell and Unity
Welcome to this comprehensive course, which will guide you through the process of developing a decentralized Tic Tac Toe game using Chromia.
By the end of this course, you will gain a strong understanding of Chromia's features and learn how to build your own decentralized games.
What will I learn?
This course covers various fundamental topics, providing a solid foundation for creating decentralized games. Here are the key areas you will explore:
- Game logic and design: You will start by learning how to design the game logic for your Tic Tac Toe game, including how to manage turns and detect wins, losses, and draws.
- Database model and simple queries: Understand how to design a database model to store game states and perform basic queries to manage and retrieve game data.
- Input verification: Learn how to validate and secure player inputs to ensure fair gameplay and prevent potential exploits.
- Accounts and authentication: Explore how to manage player accounts within your decentralized game, including user registration and authentication.
- Project structure: Get insights into organizing your project effectively, structuring your codebase, and managing dependencies.
- Frontend integration (Unity): Connect your backend with a Unity frontend to create a visually engaging user interface for your Tic Tac Toe game.
What will we be building?
Throughout this course, you will work on the frontend and backend components of a real-time decentralized Tic Tac Toe game. This practical experience will equip you with the skills needed to create your own decentralized games and explore the world of blockchain technology.
Let's dive in and build your decentralized Tic Tac Toe game with Chromia!
Repository link
The complete code repository for this course is available here: Tic Tac Toe game course repository.